Summary of “Augmented Reality Vs. Virtual Reality: The Future of Tech”

Augmented Reality Vs. Virtual Reality: The Future of Tech Five years ago, virtual reality was the future, and augmented reality was a joke.
Virtual reality – tech that places small screens in front of your eyes, blocking out the outside world and creative an immersive digital world for you to explore – was suddenly white-hot, with Facebook spending $2 billion to acquire VR headset company Oculus in 2014 and Oculus founder Palmer Luckey appeared on the cover of Time with a rapturous cover story about why VR was “About to change the world.”
Google Glass, the torch bearer for augmented reality – overlaying the world via either a smartphone or smart glasses with digital information – was an expensive embarrassment, thanks to cringeworthy stunts like tech evangelist Robert Scoble taking a picture of himself wearing his Google Glasses in the shower or a bevy of stories about “Glassholes” refusing to take off their Glasses and being kicked out of restaurants and bars.
By 2015, Google officially stopped supporting Google Glass, and augmented reality seemed like it had stalled out.
Four years later, and I’m not so sure I want to live in the world of VR. Headsets designed for virtual reality get sweaty and are awkward to wear if you need glasses.
Thanks to an obscure optometrical problem of “Vergence-accommodation conflict,” your eyes get tired trying to square the circle of focusing on things that appear to be far away but in reality are just being displayed on screens centimeters away from your eyeballs.
If you want proof of augmented reality’s potential, look to this news anchor surrounded by six feet of water.
Augmented Reality Improves It. Five years ago, virtual reality was the future, and augmented reality was a joke.

The orginal article.