Summary of “My life with ‘Super Smash Bros.'”

If gamers must insist on being taken seriously, their arguments dissolve when talking about Super Smash Bros.
The original Super Smash Bros., released in 1999 for the Nintendo 64, featured 12 playable characters; Ultimate, released last Friday for the Nintendo Switch, and the fifth game in the series, features 76 for now.
Franchise has remained the most prominent game throughout my life.
Unlike more sprightly video game protagonists, Arthur moves sluggishly, forcing you to appreciate the game’s thousands of interlocking ambient details.
In the same way one buys new books even though they have a stack of unfinished ones on the nightstand, I’m sure to distract myself with other games – for example, Super Smash Bros.
Exploring the massive fictional world of a game like Red Dead Redemption 2 can be fun, in a sense, but many of these labyrinthine games, several of which are released every year, lack the narrative propulsion required to keep going instead of meandering and crapping out.
The same randomly generated, repeatable element fuels the success of online games like Call of Duty and Fortnite, but unlike those Smash Bros.
Though it’s fundamentally a kid’s game – again, Mega Man vs. Pikachu – these inherent traits make it an ideal fit for the unpredictable schedule and winnowing time slots of adult life, as well as a reassuring presence considered how wildly unforgiving some newer games can feel to those who aren’t willing to log the dozens of hours required to learn the mechanics.

The orginal article.

Summary of “The Next Great Chess Boom Is Here”

Unlike some countries that have made chess a part of every child’s education, or supported chess players the way we support artists or athletes, or even used international chess competitions as a source of national pride, Americans treat chess as a mild curiosity.
How should they present chess to their audience? Should they treat chess like a sport? The St. Louis Chess Club and Chess.com seemed to believe they should, as their streams and commentators closely mimicked those of televised sporting events, with constant chatter, colorful banter, and onscreen graphics.
While chess officials puzzle over how to ignite the game’s next boom, some players say it may already be here.
“It depends on what your content is and who your subscribers are. If you make videos about cats and your audience are people who like funny cat videos, they will be served ads about cat food. Those ads generate less revenue. The people who like chess are doctors or lawyers and they will browse about car insurance or real estate. The ads are customized for the viewer. People think because I have a chess channel it’s harder for me to be self-sustaining. Not really. My 300,000 viewers on a chess channel may equal 3 million on a cat channel.”
There is broad acknowledgement that what is being created in a chess game has some aesthetic value, even if only to the chess faithful who know enough about chess to appreciate it.
“This is what Duchamp said - not all artists are chess players, but all chess players are artists,” he said, referring to an oft-quoted remark from the artist Marcel Duchamp, who at one point considered giving up the visual arts to focus on playing chess full time.
“Everyone who loves chess really loves it. There’s a barrier to entry, but people who get over it are passionate about chess.” Shahade coauthored a book about Duchamp and has lectured on his chess games, and she is an artist herself.
“Until you know a good bit about chess, you don’t even possess the illusion of understanding it. Most other activities are not like this. I know nearly nothing about poker, opera, football, piano, and surrealist art, but this doesn’t stop me from enjoying them occasionally. By contrast, someone who does not play chess will never enjoy looking at a great chess game.”

The orginal article.

Summary of “Carmelo Anthony is the last great American ball hog”

Simply put, Anthony looked like the most-skilled big man in a generational draft class, and he’d just shown his championship credentials on college basketball’s biggest stage.
The problem: Anthony embraces an analytically incorrect style.
Russell Westbrook drained two quick 3s and cut the lead. The Jazz called timeout, and Billy Donovan subbed out Anthony for Jerami Grant.
After the Jazz targeted Anthony on a pick-and-roll that ended with Donovan Mitchell torching Anthony on a basic switch, Donovan had no choice.
In 194 minutes with Anthony on the court, the Jazz outscored the Thunder by 58 points and the Thunder had a net rating of minus-12.6.
In the 94 minutes with Anthony on the bench, the Thunder outscored the Jazz by 32 points and had a net rating of plus-18.1.
It wouldn’t matter if Carmelo Anthony and Kobe Bryant were more gifted shooters than James Harden.
Like MJ and Kobe, Carmelo Anthony loves to shoot from those blue areas.

The orginal article.

Summary of “The Best Video Games of 2018”

In recent years, members of the alt-right have, in blog posts and in YouTube videos, courted young men who share an interest in video games.
Last month, a YouTube user uploaded a clip from the recent blockbuster video game Red Dead Redemption 2, a cowboy playpen set in the late-nineteenth-century American Southwest.
The cultural problems around video games, of course, inhere not just in their young players but in their creators.
There remains a woeful lack of diversity among those who design video games, and, in the industry at large, among those who decide what kinds of games are made in the first place.
While 2018 was hardly a vintage year for video games, there were releases that nevertheless excited, stimulated, and challenged their audiences to think for themselves.
It’s a notable leap forward for the open-world video game, but its success may have come at the cost of those who created it.
There is pleasure to be had, of course, in driving a glittering array of supercars within a video game, where insurance premiums are yet to be found.
Monster hunting has been a theme in video games since Pokémon challenged us to catch ’em all.

The orginal article.

Summary of “Home Field Disadvantage”

According to data gathered by Baseball for All, approximately 100,000 girls play baseball at the junior level making up about 2 percent of total players.
Not to play baseball in the major leagues, but to play professionally.
The two most prominent former AAGPL players to attend were Maybelle Blair, who played for the Peoria Redwings, and Shirley Burkovich, who played for the Rockford Peaches, the team popularized in A League of Their Own.
Before the United States played Canada on the second night of the Super Round, Blair and Burkovich made their way down to the field.
“Women have played baseball forever. Girls are playing now.” On August 19, 2014, Mo’ne Davis was on the cover of Sports Illustrated.
Instead of playing on the world tournament-size field set by WBSC’s own regulations, the World Cup was played on a field 325 feet in every direction.
At the same time, no one seemed to know the tournament was happening despite the fact that the professional women’s softball team, which normally plays in that stadium, average around 2,500 fans at each of their 25 home games every year.
There is a village of people fighting for women’s baseball in America: the Rockford Peaches, the players, the parents of players, the fans.

The orginal article.

Summary of “The legacy of PlayStation creator Ken Kutaragi, in 24 stories”

Kutaragi formally took over Sony Computer Entertainment, with many speculating that he would take over the rest of Sony as well.
Mark Wozniak, one of the first Sony employees to work on PlayStation in the U.S., and brother of former Jobs collaborator Steve Wozniak, praises Kutaragi’s ability to get ideas off the ground.
That’s why you would always hear Ken Kutaragi complain about the other top management at Sony.
After our collaboration with Nintendo fell apart, Kutaragi came up with the ambitious idea for Sony to make the PlayStation itself.
Later, Sony opened a formal PlayStation Korea office and I moved out there.
Essentially, they’d take over the top floor and they’d just like, deck it out with all the latest upcoming – not just PlayStation technology, but the latest Sony technology and whatever they were working on.
Moving on Ken Kutaragi left his role as president of Sony Computer Entertainment in 2006, the first step in a series of moves that led to him departing Sony altogether.
Former Sony Computer Entertainment chairman Shigeo Maruyama, for example, says he still sees Kutaragi from time to time, and that the two often reminisce about their time at Sony and how they were able to change the course of the video game industry.

The orginal article.

Summary of “Ed Smith And The Imagination Machine: The Untold Story Of A Black Vide”

Ed Smith at the Winter CES show in 1981 with the Imagination Machine II personal computer.
During a time when black Americans struggled for social justice, Manhattan-based APF hired Smith to design the core element of its future electronics business.
“Get your chauffeur’s license so you can learn how to drive a truck,” Smith recalls him saying, “Because that’s all you’re ever going to do.” And yet such expectations could not suppress Ed Smith’s intense curiosity about how things worked.
Smith tried to pull his dad off, but the elder Smith knocked him unconscious.
Ed Smith loved his job at Marbelite; it introduced him not only to new concepts in electronics, but also to a wider world.
Smith embraced the opportunity now laid out before him: “I threw on my suit and [grabbed] my briefcase, and I’m off to Chicago.” During a large lunchtime sales call, Smith found himself in Sears Tower, then the tallest building in the world, pitching APF’s new computer to Sears executives.
Throughout 1980, Smith traveled the country showing off the Imagination Machine to executives at department stores and computer retail chains, with a string of optimistic successes.
1980 passed with very modest sales of the MP1000 and the Imagination Machine, and in January 1981, Smith traveled to CES for the last time as an APF employee to demonstrate the Imagination Machine II, a remodeled unit with more memory and integrated MP1000 circuitry that looked nearly identical to the original except for a smooth surface on its top where the core console used to sit.

The orginal article.

Summary of “‘Red Dead Redemption 2’ and Gaming’s Iron Curtain”

In the final months of 2018, Rockstar Games has absorbed the full force of video game culture’s radicalization.
Rockstar Games publishes a few exceptionally popular titles, including Grand Theft Auto, Max Payne, and Red Dead Redemption.
Red Dead Redemption 2 is a video game as much as it’s a monument to “Crunch,” the industry shorthand for describing the months of sleepless, unpaid overtime often required to ship a big-budget video game on time.
The violence is common in Red Dead Redemption, in Rockstar titles, and in video games, generally.
Red Dead Redemption is an open-world video game, and hey, it’s a free country.
It’s no longer the classic haggling, between gamers and nongamers, over violence in video games, nor is it necessarily the trending concern about political connotations that video games mismanage or repress.
The right-wing Gamergate subreddit obsesses over supposedly left-wing games journalism, such as coverage of Shirrako, with a passion that more reasonable gamers would typically reserve for the video games themselves.
In the 2010s, the politicization of video games has made games criticism more thoughtful, complex, and aggressive; but it’s also turned fandom into modern warfare.

The orginal article.

Summary of “Best college football prank Harvard Yale MIT balloon”

The mission: to bury a weather balloon beneath the grass at Harvard Stadium and then inflate it during the middle of the game.
It was at the 1982 game that a group of MIT students pulled off arguably the greatest hack in MIT history – the culmination of five years of planning, dozens of surreptitious overnight visits inside Harvard Stadium and several other failed ideas.
With 7:45 left in the second quarter, just after Harvard scored a touchdown, the black weather balloon with MIT written all over it in white lipstick emerged from the earth near midfield by the Crimson sideline.
The game resumed a few minutes later, and Harvard went on to win 45-7, but the real winner was MIT – a school without a football team.
“My first reaction was that they have an awful lot of clever people down there at MIT and they did it again. I still don’t understand how they did that, making a balloon rise as they did.”
In a story in the MIT student newspaper, under the headline “Saturday’s score: MIT 1, Harvard-Yale 0,” MIT president Paul Gray said: “There is absolutely no truth to the rumor that I had anything to do with the planning or promoting of [the hack], but I wish there were.”
In the years since, the story of the hack will occasionally bubble up, usually on some kind of list about the best college sports pranks or MIT hacks.
Nearly all the active members are on the MIT football team, which was reinstated as a Division III sport in 1988.

The orginal article.

Summary of “How the Chicago Bulls Soundtracked Michael Jordan’s Dynasty”

Among the Bulls faithful, no introduction custom was more sacred than the goosebump-inducing announcement of their basketball god: “From North Carolina, at guard, 6-6, Michael Jordan!” With His Airness’s star in perpetual Jumpman-like ascent and national TV broadcasting the intro as the Bulls hoarded six championships in the ’90s, “Sirius” became a bona fide cultural phenomenon-not simply the soundtrack to one of the NBA’s most dominant dynasties, but a kind of sonic surrogate for sports triumph writ large.
David Brenner: The Bulls of the early ’80s had been, more often than not, one of the worst teams in the NBA. Then, of course, they drafted Michael Jordan and the team’s fortunes changed dramatically.
I told Bulls management, “People come out to see the stars-both the guys who play for the Bulls and the great players on the opposing team, like Dr. J, Magic, and Kareem. I want to make sure there’s a certain amount of respect given to these guys when I introduce them.” The Bulls said, “That’s all well and good, but make sure the big-time energy comes when you introduce the Bulls players.” I said, “Oh, absolutely.” So I started using the Pink Floyd instrumental “On the Run” from Dark Side of the Moon, which I had used at the radio station as a music bed for call-in contests.
My wife said, “That’d be a neat job. Why don’t you call the Bulls and see if they’re interested in giving you an audition?” I said, “I’d never get a job like that. But I’ll call.” A guy I happened to know at the Bulls said, “Send in a tape.” At that time, I worked as the campus recreation director at the University of Illinois at Chicago.
So the lights went out, the music started, the guy gave me a nudge and said, “Go.” I blurted out, “Aaaand now, the starting lineup for your Chicago Bulls!” The Bulls were touting Chicago Stadium as the noisiest arena in the NBA at that time, so I figured that I needed to give a good yell.
Edwards, speaking to the Chicago Sun-Times in 1992: Any time we’ve gotten a Bulls home game on TV out here , whether it’s NBC or cable, just as the Bulls introduction sequence starts, I make some lame excuse to my wife and kids and leave the family room until the intros are over.
Telander: Michael Jordan once told me Chicago Stadium gave the Bulls a five- to 10-point advantage.
J.A. Adande asked me, “How are you going to introduce him?” I said, “I assume the Bulls are gonna announce Michael Jordan how they always announce Michael Jordan.” But I hadn’t heard anything official.

The orginal article.